Fully modular (includes modular interiors, modular ventilation, modular pipes, receiving headsets, etc.)
Over 450 unique objects
Texture atlases
Created demo scene (this demo video and screenshots)
Customizable materials for walls, floors and some furniture
Interactive doors (doors have basic blueprints to open/close with the push of a button)
Good for VR
Texture Size: from 512512 to 40964096
Collision: yes, custom and some automatically generated
Tris Count: ~ 689K for the whole demo scene
LODs: yes, for all necessary objects. Simple objects have no LODs.
Number of Meshes: 523
Number of Materials and Material Instances: 14 master materials(including substances), 160 material instances
Number of Textures: 350 (includes Albedo, Normals, AO_Roughnes_Metallic and emission maps)