Features:
Easy to use and easy to customize
Clean separation of code and design for better updatability
Designs can be changed without any code changes, with config data assets
Advanced Design changes are easy to make in UMG widgets
Modular Settings Manager for audio, display, gameplay, graphics, controls
Menus & Widgets for all important settings a game needs (50+)
Modular Savegame Manager with Save & Load Menu
Enhanced Input System key rebinding with Keyboard & Gamepad support
Ingame Pause Menu easy to combine with other game features e.g. an Inventory Menu
Online Multiplayer menus (Host/Join Game and Server Browser)
Local Multiplayer (Press button to join menu, Character Selection)
Animated Game Intro with changeable logos
Animated Credits Roll with hold to skip functionality
Customizable Loading Screens for each level
Accessibility Settings (e.g. Color Deficiency)
Menu Music and SFX included (easy to change)
Polished Example Scene with Sample Character
Example menus for Character Selection, Level Selection, Grid Navigation, Smooth Menu Camera Switch and Input Guide
Multi Language Support (English and German included)
Uses Graphics Benchmark to determine optimal performance
All settings are stored as JSON and can be modified in a packaged build
Easy to save and load your custom settings
Extensive documentation & great support
Blueprint Only!