Изображения
Описание
Features:
Plug and Play Animation Blueprint
Written in c++
Foot Lock Transition Control Rig
Animation Modifiers to automatically place foot sync markers
Skeleton Agnostic Layered Blend Bone Animation Node that uses new Blend Profiles.
New Per Body Part Mask animation node encapsulates masking in 1 animation node . Can Add multiple body part and use animation curves or variable inputs to drive the weights. Uses Blend Profiles to define body parts.
Template Animation Blueprint , Skeleton Agnostic and can create a child from any skeleton .
Code Modules:
Kai_Locomotion [Runtime]
KaiLocomotionEditior [Editor]
Number of Blueprints: 13
Number of C++ Classes: 11
Network Replicated: (Yes)
Файлы в паке
752.3 MiB | Kai_Locomotion_System_v3_0_0_5_1_v2_1_1_5_0_v1_0_4_27.rar |
Информация о паке
Загружен | 2024-01-19 |
---|---|
Вес | 752.3 MiB |
Получен | 0 раз(а) |
Добавил | eugene@first |
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